Aescripts Ft-uvpass Bundle V5.5.1a For After Ef... -

Adjusts texture position, rotation, and scale directly on the 3D surface.

Earlier versions of the ft-UVPass suite often forced After Effects to disable multi-frame rendering. has been rewritten to fully leverage AE’s MFR engine. On high-core-count workstations (Threadripper or Mac Studio), users report render speed increases of up to 300% when processing heavy UV masks at 4K resolution.

The latest updates provide significant performance and compatibility improvements: Performance: AEScripts ft-UVPass Bundle v5.5.1a for After Ef...

: Fully compatible with Multi-Frame Rendering (MFR) and Apple Silicon. ft-PPass2Matte

To utilize v5.5.1a effectively, ensure your workstation meets the following requirements. Adjusts texture position, rotation, and scale directly on

Formerly known as ft-PPass, this tool transforms a "Position Pass" into a 3D mask. It allows you to create custom mattes based on the world position of pixels, making it possible to isolate specific parts of a 3D scene for color correction or effects without re-rendering in 3D. Key Features and Updates

Fully optimized for modern versions of Adobe After Effects. Formerly known as ft-PPass, this tool transforms a

Unlike basic 2D displacement tricks, these are native After Effects plug-ins designed to process coordinates efficiently. They give you deep slider-level controls over coordinates, mapping offsets, and channel routing straight within the Effects Control panel. Best Practices for an Artifact-Free Workflow

Swap logos or textures without opening 3D software.

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