Item Ids New Exclusive - Dos2

Always use if playing Definitive Edition. Classic IDs may crash or spawn wrong items.

DOS2 Item IDs New: Complete Guide to Spawning Items in Divinity Original Sin 2 (2026 Update)

The landscape of DOS2 item IDs has expanded significantly since 2017. The sets, Gift Bag exclusives, and Definitive Edition reworks have introduced hundreds of new item IDs. Always verify against your game version (Classic vs. DE) and use the Script Extractor’s TemplateGetRaw function for guaranteed accuracy.

LOOT_SourceOrb_A_8d781b0a-f0f4-4d80-8772-7efc900609b1 dos2 item ids new

Here is a helpful write-up regarding DOS2 Item IDs.

: Use the console to print the GUID of an item in your inventory: print(Ext.GetItem(_C():GetItemBySlot("ItemSlot")).MyGuid)

: f2abd255-7871-4804-aa2c-f6bbbdd8cf21

: A common criticism is the sheer volume of items and the "clunky" interface for managing them between party members.

If you are using the Norbyte Script Extender (the gold standard for DOS2 modding), you will almost always need the UUID to generate items via the console [3†L12].

Why item identification in RPGs still exists and is it a good thing? Always use if playing Definitive Edition

If the "Stat ID" is valid, the Script Extender will automatically convert it to the proper UUID and spawn the item.

A common source of confusion is the two different types of "names" a game object has. In DOS2 , every item has a unique identification string known as a (Universally Unique Identifier), displayed in a format like cbc25845-125f-4170-a160-479d584db3ae . This is the game's internal, precise pointer for that specific object. For example, the "Shadow Essence" UUID is 18ec74cd-5948-4ef3-bdcf-5d9fb49e3e58 .

: 629fdb6d-a88e-4a62-83a7-c4f4b3655d81

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