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What it does well

Turn off in-game SSAO, HBAO+, or screen-space reflections. RTGI replaces these features completely with higher-quality math, so keeping them enabled wastes processing power. 3. Use the Infinite History Feature

I can provide custom preprocessor definitions and target settings for your specific setup.

Go to the tab (if using full add-on support) or check the generic depth options to ensure your depth buffer is selected.

You can’t inject DLSS 3.5 Ray Reconstruction into Fallout New Vegas . But you can inject RTGI 0.33. That’s the beauty of it.

Dictates the number of rays cast per pixel. Set to 3 for performance, or 5+ for high-quality screenshots.

Select the correct rendering API used by the game (e.g., DirectX 11 or Vulkan).

: The shader requires access to the game's "Depth Buffer" to know where objects are in 3D space.

1. Advanced Infinite Bounces (Heuristic Global Illumination)

Single-player games work best. Excellent candidates include Skyrim , The Witcher 3 (classic version), Grand Theft Auto V , and Dark Souls III . Step-by-Step Installation Guide

If you want, I can:

Screen-Space Ray Traced Global Illumination (RTGI) transforms old PC games into modern visual masterpieces. Developed by Pascal Gilcher (Marty McFly), the RTGI shader for ReShade brings path-traced lighting, ambient occlusion, and realistic reflections to games without native ray tracing support. Version 0.33 introduces significant performance optimizations and image quality improvements. What is ReShade RTGI 0.33?