Starsector: Console Commands Verified [top]
The command is the most complex and flexible tool in the console. It bypasses the standard command structure and allows you to execute raw Java code at runtime. Due to this complexity, it has one major limitation: it cannot be used with the command separator ( ; ). This means you cannot chain a runcode script with other commands like addcredits or god in a single line.
Yes. It does not corrupt saves, provided you use it responsibly (don't try to force events that break quest logic). It is compatible with almost every other mod, including Nexerelin and Luddic Enhancement .
: Spawns specific commodities or items (e.g., heavy_machinery, corrupted_nanoforge). starsector console commands verified
: Lists all items of a certain category (e.g., list ships , list weapons , list modspecs ). Reveal : Reveals the entire campaign map.
Do you need help finding the for specific faction ships? The command is the most complex and flexible
The most common failure point is typing the wrong ID. Use these commands first:
– Adds a specific ship hull directly to your fleet. Leave the variant blank for the base hull. This means you cannot chain a runcode script
: Use the Up and Down arrow keys to cycle through previously typed commands.
: Adds fighter wings to your inventory.
AddFuel [amount] – Fills your fleet tanks with antimatter fuel.