: While functional, this method is often described as "janky" compared to the full VR experience. Standard features like realistic touching interactions may be limited, and the camera may not always center correctly. Keyboard and Mouse Controls
if (Input.GetKeyDown(KeyCode.R)) xRotation = 0; yRotation = 0;
Easier setup and no need for a large play space. Vr Kanojo Keyboard And Mouse
If you want to use a keyboard and mouse while still using a VR headset (for example, if you don't have motion controllers), you can use emulation tools:
| Action | Input | | :--- | :--- | | | Press Tab (Toggle) | | Left Hand Grab / Touch | Left Mouse Button (Click on interactive object/girl) | | Right Hand Grab / Touch | Right Mouse Button | | Drag to Move | Hold LMB/RMB + Move Mouse (Simulates pulling/patting) | | Scroll Inventory / Items | Mouse Wheel (when over inventory slot) | | Select Item | Left Click on item | | Use Item on Girl | Drag item from inventory onto girl model | : While functional, this method is often described
Disclaimer: This guide refers to tools provided by the community to modify how the game is played and is not an official feature.
While is natively designed for Virtual Reality headsets and motion controllers, there are established ways to play the game using a keyboard and mouse. These range from community-made plugins for "flat" screen play to controller emulation software. Playing Without a VR Headset If you want to use a keyboard and
Move your character's position or lean in different directions.
While VR offers intuition, KBM offers precision. *
If you want, I can: